Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts

Sunday, March 22, 2015

Tech Review: Creative Sound Blaster Roar 2 Portable Bluetooth Speaker

TL;DR - if you aren't insanely particular about audio reproduction, and are instead more interested in not breaking your back or your baggage allowance, get the Roar 2.


A year ago I went on what David Attenborough might have described as a frenzy, technolusting after a product I only had theoretical knowledge about, eagerly awaiting the day I would be able to queue up (short one, because obviously I was one of the first), fling dolla dolla bills at the poor staff behind the counter, and dance out of the convention hall with my new-found (still theoretical) love into strawberry fields forever.

I did so, minus the swag bits (because civilization, guys), and went home with the Creative Sound Blaster Roar. And for once, the hype did not disappoint. It performed as it said it would, and astounded as it promised it would.

Courtesy of the awesomely hospitable Creative team, I got a chance to learn more about the Roar 2, and take a review unit home for further testing.

"20% smaller, 10% lighter, 100% sexier" is the tagline they've come up for the Roar 2 - I have my subjective reservations about the 100% sexier bit, but I still think the phrase makes brilliant sense from a marketing perspective. Creative basically said that they looked to shave as much external material and components without changing any of the core internal components that have contributed to the original device's jaw-dropping audio quality. For those considering the Roar for the first time, those internals are a bi-amplifier system separately driving two higher-range drivers, and one woofer with two passive bass radiators on either side that amplify and throw lower frequencies outwards, along with aptX and AAC Bluetooth audio codecs to ensure the best possible wireless sound.

Before I go on, Creative has made it clear, both to me and within their press and marketing materials, that the Roar 2 is not an upgrade, or a Gen-2 product, it is an alternative choice for customers in line with feedback asking for something even more compact, and lighter. Keep that in mind as you read through the rest of this review and assess which is better for you, the Roar 2 or the Roar Classic.

Shaving as much of the chassis off meant sizing down with as little compromise to the product's now famous audio quality. I suppose it is natural that the first thing to go were the metal grills protecting the bass radiators on either side. This along with the reduced overall size does mean that there is less room within the speaker for the bass to resonate, but more on how that affects overall sound later. Creative assures me that the now exposed radiators have been suitably reinforced, and indeed the metal plates are made of beautifully machined aluminum surrounded by a springy flexibie rubber that feels it can take some accidental impact. If it is your thing, the radiators now visibly pulsate to tangibly mesmerize you with almost-holographic Creative logos. Like so:



Other external enhancements: I love that the front buttons are now tactile bumps, instead of being flush with the surface. So much easier for you to deal with your speaker without looking at it, because there should be plenty more important things to do in a party, or indeed, for visually impaired people to use the device. The MicroSD card playback and voice record buttons sets at the back remain the same, but they have removed the alarm button out (I love bells and whistles but that was a vuvuzela right there if you know what I mean) and moved the Roar button to the back, which now functions to cycle between regular, Tera Bass and Roar audio modes. There is also now a switch between USB Audio and Mass Storage modes, to cut out the problem of cranky computers not recognizing your Roar's MicroSD as a storage device. This switch makes it clear what you intend to do - use it as audio output or manage your MicroSD card. Ports remain the same - MicroSD slot, MicroUSB, USB out for charging your device (the Roar uses a 6000mAh Li-ion battery), Aux In and DC In.





If you've read this far, you're interested in the crux of the matter: just how does a sized down Roar perform aurally?

 Maintaining the same innards as its predecessor means that the Roar 2 essentially can handle just about any genre of music you throw at it - classical, opera (not the same), hard rock, jazz, musicals, live recordings, funk, classic rock, electronic, dance. Those are just what I have in my library, and if tests are anything to go by, the list goes on. Nuances that you would think to forgo in a portable speaker surprise you by showing up anyway - the squeak of fretting on guitars, shadow beats on cymbals and drums, breathy harmonics on a flute. These are the marks of solidly crafted mid-high frequency drivers.

The bass continues to be a pleasure to indulge in, and now have throbbing aluminum plates to boot. The massive bass drops in Jamiroquai's Tallulah and Giorgio Moroder's 74 Is the New 24 did prove to be a little beyond the speaker's capabilities, but for one with dimensions similar to that of a paperback novel, the fact that it managed to reproduce half of those drops already speaks volumes (heheh volumes, geddit).

Roar 2 speaker configuration

A key difference between the Roar Classic, as they are calling it, and the Roar 2, is that the two mid-high speakers now accompany the low-mid woofer in firing upwards, as opposed to the front-firing configuration in the Roar Classic.

Roar 1/Classic speaker configuration



This crucial change makes for several things: with the Roar 2's configuration, you are now able to either lie the speaker down for coffee table-type use, or sit up for more directional, party-type use. This, Creative says, is in line with user feedback which requested this flexibility. When told this I nodded with a smile, guiltily wondering how many times I made my Roar Classic sit up, completely forgetting that the two more important speakers were firing right into solid wood or stone. Honestly, it still sounded good, which is why I never had enough cause to doubt I was using it wrongly, if I even did so in the first place.

The down side to this that, from a strictly audio perspective, you do not get the best-of-both-worlds configuration that the Roar Classic offers, firing mid/high frequencies forward while throwing low/mid frequencies upwards and sideways, where it would have more space to resonate. But hey, if you wanted something that can produce great audio at both low and high volumes, with audible bass, wherever the hell it fires as long as you hear it, then get the Roar 2, because it will be less of a strain on your luggage space, or your shoulder if you are hand-carrying it. If you know that you will be using this speaker for evening tunes before bed as much as you will be using them on travel, then get the Roar Classic, because you will most likely appreciate the more carefully projected soundstage the Classic offers.

If you already have the Roar Classic, I wouldn't advise purchasing the Roar 2, unless you have a family member whom you can pass the Classic to - remember, it is not an upgrade, it is an alternative choice for customers.

The original Creative Sound Blaster Roar is available at the IT Show 2015 at Suntec Convention Center Hall 601 for S$198, and the Creative Sound Blaster Roar 2 available in limited quantities for S$249 in black or white, bundled with a really sexy neoprene carrying case. If you are going to pick either products up there, ask for the discount vouchers.

Monday, November 3, 2014

Adobe Creative Cloud 2014: Keeping up to date without breaking your bank

This is part of my on-going review series for Adobe Creative Cloud 2014, of which I was given a complimentary one-year subscription.


When Adobe CC was first announced last year, many weren't sure where to place their opinions. A good many (such as I, initially) made calculations to see the difference between Creative Suite and Creative Cloud, and quite quickly realised that you the S$792 you will fork out over a year for a complete Adobe CC subscription will never compare to the thousands of dollars you would have to spend on any previous CS Master Collection. And perhaps why that wasn't so immediately apparent was because, and I'm sure many of my readers would already know this in... more than one way, Adobe products are amongst the most pirated software in the world. Adobe hopes to mitigate that with the availability of Creative Cloud.

I won't claim that Creative Cloud can or will shut piracy down. Neither does Adobe, and quite prudently so. That would have been disappointingly naive. Instead, much like music and Spotify, or videos and YouTube, it feels like Adobe is looking to make their very desirable offerings more affordable through technologies that weren't available before, with value adds to the greater ecosystem that will complete the user experience. In doing so, they hope, as do I, that more users will appreciate the benefits of paying a reasonable monthly price to have access to the latest updates and features. There will I'm sure be those who have built enough of a personal ecosystem around their Creative Suite apps that they will feel no impetus at all to move to the Creative Cloud, just because they've been doing fine the last 5 years. Obvious legalities aside, it's hard to blame them, given Adobe's pre-CC pricing model.

I should qualify at this point, to conclude the pre-amble, that I don't think Adobe's previous prices were unreasonable. Premium, perhaps, but given the almost unfathomable amount of features and possiblities built in to Photoshop, to name just their most popular product, they are qualified to ask that sort of money for it. What it was though, was simply unreachable, and adding to that the fact that most users probably use no more than the most common 5-10% of its capabilities - advanced users perhaps stretching that figure to 50% - it is near impossible to justify paying in excess of a thousand dollars for the program.


One year and lots of aggressive marketing later, the Creative Cloud apps have undergone major refreshes, both inwardly and outwardly, as they move into their second year of service with Creative Cloud 2014. One of the greatest advantages of CC is its update cycle. I've had my subscription for no more than 3 months, and in this time I have already been bugged 3-4 times by the CC manager app to download and install updates. Along with that there is also the rather obvious matter of choice. Anytime you decide you don't require a service anymore, you'll be able to drop it within 30 days of your decision, depending on the plan you selected, keeping sunk costs to a minimum. What's not to like?

As a photographer who also dabbles in abit of video and audio production from time to time, I primarily use Lightroom and Photoshop, along with Premiere Pro and Audition once in awhile. As my main tool, Lightroom can today still be purchased and function on its own as a One-Time License, for which I'm grateful. Subscribing to Lightroom through CC, however, unlocks Lightroom Mobile on the iPad, allowing you to sort your photos and do rudimentary edits (exposure, contrast, color/B&W, etc) on the go. This is great for the mid level professionals who have back to back schedules but don't necessarily have a team yet to hand the processing and editing to, post-shoot. CC subscriptions also allows users to use companion mobile apps like Photoshop Mix and Adobe Sketch with Photoshop CC, or Adobe Premiere Clip with Premiere Pro CC, powerful and accurate tools to help you capture those creative brain farts wherever you are.

At this point I need to shout about Adobe's incredible subscription plan for photographers. Keeping in mind that a single app subscription, ie. an ala carte selection, is S$26/month, the Photographers plan gives you the latest versions of Lightroom, Lightroom Mobile, Photoshop CC and Photoshop Mix - basically the complete set of desktop and mobile tools available from Adobe that a photographer will need to function - for S$13/month. If you haven't already done the math, that is half the price of 1 app for 2 apps and their mobile companions. Even if you find zero use and interest for Lightroom, you would have to be frighteningly stupid not to take up this deal.

CC apps, I have noticed, also boot up faster than its predecessors, probably due to tightened code. This is surely a welcome change for efficiency maniacs (come on, say it loud and proud) or those like me who want to execute an idea snappily, before the inspired processes or creativity slips our minds. Yes, it's a thing. It happens. No, you don't have to be old and forgetful to experience this.

Because Photoshop is to me a secondary tool that I only use for more complicated operations like image stitching, image stacking or HDR blending, I haven't had much opportunity to explore the great new features of Photoshop CC 2014, like automatic searches and downloads of missing fonts from the Typekit library, new blur motion effects and focus masking.

There will be more in-depth articles on that and the other apps I use, so stay tuned to this space!

Saturday, April 12, 2014

SingTel Group and Samsung cooperate to accelerate mobile data growth in the region


On the sidelines of the Galaxy S5 launch in Singapore today, the SingTel Group - comprising SingTel (Singapore), Optus (Australia), AIS (Thailand), Airtel (India, Africa), Globe Telecom (Philippines) and Telkomsel (Indonesia) - and Samsung today announced 4 joint initiatives to encourage the growth of mobile data in the region, benefiting over 500 million customers in all.

Retail Collaboration Programme
This allows select Samsung Stores to provide the respective local carrier's sign-up services, providing a simpler retail experience for customers. Currently available in Philippines and soon to be available for India and Indonesia.

Those who visited the Samsung pop-up store (well, sort of) outside Ngee Ann City some time ago may remember this in action. It certainly does drive sign-ups of customers who are already considering getting a Samsung smartphone with SingTel, but for walk-ins, at least in Singapore, I think this won't be so effective, since we're so used to getting everything done at a telco outlet anyway.

Direct Carrier Billing with Samsung Apps
Singapore already offers this and it will be rolled out to Thailand, Philippines and Indonesia. Customers can buy Samsung apps and content by either charging to their mobile bills or deducting from their prepaid balances.


This was most interesting to me. Alistair Johnston, CMO of Telkomsel (above left), revealed in the Q&A of the press conference that Direct Carrier Billing is an attractive alternative to payment by credit cards, which do not enjoy as high a penetration rate in emerging markets. Pratthana Leelapanang, SVP for Digital Service of AIS (above right), noted that NFC technology is being used in Thailand as a direct means of payment for public transport (ie, using your smartphone as an EZ-Link card) as well as cashless contactless payment for about 300 major establishments such as fast-food chains, and this can be linked to Direct Carrier Billing.

Mobile App Development Programme
This is just basically calling on start-ups around the region to bring their development ideas to the SingTel Group and Samsung, and if they like it they will accelerate their development and open access to the half a billion mobile customers around the region. Selected developers will have their apps marketing in Singapore, Australia, Thailand, Philippines and Indonesia.

Nothing new, and I'm no expert on this, but dang those figures look real good to me.

Direct Access to Applications
Gonna have to be honest here - this is a fancy term for pre-loaded apps by the telco, albeit "carefully customised to reflect local requirements and content", starting with the Galaxy S5. Will be available to Thailand, Philippines and Indonesia.

Take what you will of it.

All in all, this sounds like a promising push, with SingTel flexing its international muscles by bringing so many telcos in on it. Perhaps there'll be a progress update on the morning of the Galaxy S6 launch.

If you aren't already thinking about that SingTel... time to start planning? :)


After the press conference the media were invited down to witness the commencement of sales for the Galaxy S5. First 10 customers in the queue were rewarded with an extra (quite good) goodie bag.


Wednesday, March 5, 2014

Tech Review: Creative Sound Blaster Roar Portable Bluetooth Wireless Speaker


TL;DR: it's good, go get it, mai tu liao.

Given that audio reproduction revolves chiefly around the induced movement of air, when audio products come in small sizes, they have a great tendency to leave much to be desired of its quality. Smaller drivers are only able to move so much air, and that usually makes for a weak, unbalanced or worse, forced output. From time to time, however, certain products find the means to go against the odds of physics to create highly admirable sound within a compact package. I consider myself immensely fortunate to be able to own a number of such products, and the latest addition to the family is the freshly released Creative Sound Blaster Roar.


When this portable Bluetooth speaker was first announced at CES 2014, I noticed news of it but never bothered to read any article that featured it. All of that came back to me when I received Creative's eDM on the then upcoming IT Show, announcing they would be debuting their latest star product, one that has won international recognition, with a 41% introductory discount. A quick search revealed a fresh article on Hardware Zone reporting on their closed-door preview of the device, which I have perused extensively in the lead-up to my purchase. The writers at Hardware Zone take after my heart in their standards for aural excellence, so if they've waxed lyrical about it, that's theoretical reason enough for me to go for it. Check the article out for more technical and feature-centric points on the product.

By the way, having seen the mad sell-outs on the first two days of the IT Show, I went down at noon when the show opened on Saturday and literally brisk-walked to the Creative booth to listen to the device for a grand 15 seconds before zipping to the payment counter to pick up a unit. I thought that kiasuism had gotten the best of me, and was just starting to feel foolish when I found out later that units for the day sold out at 2pm.

BAZINGA. More pre-order information below.

Ok, review. With the product lying down, Creative logo facing towards you, there are two mid/high speakers projecting stereo sound towards you, bass projecting upwards because obviously that's where the least obstruction of air should be, and radiating panels on either side to push the sound outwards evenly. This is something that's really apparent with the device - it's of course easy to tell where the sound is coming from or projecting towards, but wherever you place the Roar, you get a great sense that its sound reaches outwards to fill the space, which I think is well beyond the expectations of many smaller sounds systems, to say nothing of portable wireless speakers.
  

Will you get tight and defined 10Hz bass beats? No. Is the bass tangible? Heck yes, and I think it's something that will continue to impress me for a long while. As for the main pair of speakers, it's got the good ol' signature warmth of Creative speakers, without getting muddy and in fact being impressively crisp, that I so love. I have yet to hear it crackle, and I don't want to make that happen because 1) I would like to retain my precious hearing please and 2) I don't want the police paying me a visit.

Having put everything together in such a compact case, I think the choice for hard metal grills are highly sensible, if not pure genius (which sensibility seems to be as rare as these days). Metal grills will provide due protection to the many speakers and driving elements inside, while ensuring that air is able to move freely.

Here's the thing about the Roar button though. It was made to amplify, enhance and spatially widen the sound so that it still cuts through in larger gatherings and spaces, and that will of course contribute to an accelerated loss in battery life. But there is a marked difference in quality between Roar and normal modes, so great that I would much rather turn the Roar on and reduce the volume, rather than go with the normal mode at a higher volume. Even better audio quality, enhanced for longer reach, which can be enjoyed at lower volume - why would you not take that? I certainly would. Every time. In other words, I would have been happy without an option to un-Roar the speaker.

Quick note: it is mentioned in the manual that plugging the power supply in would further enhance the quality of the Roar mode, and that it is recommended to keep the power supply plugged and running while on Roar mode. While I would gladly endorse the latter statement, I noticed no significant difference between battery-powered Roar, and DC-powered Roar.

Another difference I was pleased to find a lack of is the audio quality between direct playback and Bluetooth playback. I've loaded 320kbps MP3s as well as WAV files into the card, and playing the same music from my phone through Bluetooth, I found only the same sparkling audio quality from it. Be warned: Your mileage may vary on this point.


The sheer multitude of features were also a huge factor in influencing my purchase. Offering not only playback from a MicroSD card but read/write via USB, audio output via USB in which your sound experience can be further tweaked with downloadable software, the ability to answer calls and record either currently streaming music or voice via in-built microphone into the card, and good Lord why has no one thought of this, a USB DC-Out to supply extra juice to your mobile device streaming music to the speaker, this portable speaker has all you need and more, with fantastic audio quality to top it all off.

While I definitely do find the Alarm mode useful (calling-for-attention alarm, not wake-up-at-7 alarm) I don't think I'll be using it anytime soon. Ditto for Life-Saver modes, which play loud noises randomly to keep you awake, although I'm way more appreciative of this feature, since it can help with midnight oil burners who don't want to wake up the next day to find that their report consists of 6 words and a pool of saliva on the table, and more importantly long drives in other countries.

An unfortunate problem of the speaker, even though it technically has stereo output, is the lack of effective separation between Left and Right audio channels. This is due to the fact that the speakers are so close to each other, but I gather you don't really need such details when you are groovin' away at the party. This will be more of a pain point to the discerning audiophiles who just want to bring their music along with them to enjoy. I would have thought that it would be a simple matter of angling the speakers away from each other to pull the audio channels apart, but perhaps that would be detrimental to the effective projection of the sound, which is obviously key in this product and while I well won't argue with.

The speaker is also rather hefty, at more than 1kg. It's kinda like the Alienware of the portable speaker world - while it can definitely be moved around and transported quite freely, you will find the bulk and weight to be the cause of slight annoyances if you're hand-carrying the speaker, even with the carrying case that they're currently giving away free with purchases of the product.

The Recommended Retail Price of the Sound Blaster Roar is S$338. At time of writing, you may still pre-order your unit at S$199, to be delivered from 8 April 2014 onwards, though this extended IT Show promotion will end 10 March 2014. As echoed by many others, it offers tremendous value for money even at its standard price, and at $199 you are getting practically glorious quality and features for pretty much a third of the market price for such products. If you are in the market for a portable audio solution of any kind, you need to have this product in your consideration list.

Saturday, April 9, 2011

Lowepro Passport Sling - The Traveller's Doraemon Pocket


Meet my new friend, the Lowepro Passport Sling. It's my friend, because it makes my life easier. Anyone who makes my life easier is my friend. The only exception will be my wife, who ever this blessed lady will be.


But what if I was a conniving turncoat? What if I was jealous of my friend's ability to make my life easier, and spilled its guts with this cute little rusty penknife?

Police will rush to the scene of the murder to find split from its stomach, the following items:


  1. Canon 7D with 18-135mm kit lens mounted
  2. Canon 350D body with battery grip
  3. Canon Speedlite 580EX II flash
  4. Lowepro filter pouch
  5. Large blower
  6. Flash diffuser cap
  7. Cleaning cloth
  8. Lens pen
  9. CF card
9 items, in a camera sling bag little larger than (and looking quite like) a bagpipe. And that's with the restricting zip approximately 3/4 zipped up. The full capacity of the bag could probably contain another large telephoto lens.

As my friend succinctly put it, it was a rare product that looked good whether it contained 1 item or 10. Reviews have also asserted its superior stitching, durability and water resistance. And if you think that this Doraemon's Pocket would naturally cost a bomb for its innovative size-space ratio, then you will be very pleased to note that it retails in Singapore at all major camera stores for $55-58. Surely an ideal 1-system mobile solution for both amateur and seasoned photographers.

Go get it!